Wednesday 8 March 2017

The finalize( ) Method, A Stack Class - Java Tutorials

The finalize( ) Method

Sometimes an object will need to perform some action when it is destroyed. For example, if an object is holding some non-Java resource such as a file handle or window character font, then you might want to make sure these resources are freed before an object is destroyed. To handle such situations, Java provides a mechanism called finalization. By using finalization, you can define specific actions that will occur when an object is just about to be reclaimed by the garbage collector.

To add a finalizer to a class, you simply define the finalize( ) method. The Java run time calls that method whenever it is about to recycle an object of that class. Inside the finalize( ) method you will specify those actions that must be performed before an object is destroyed. The garbage collector runs periodically, checking for objects that are no longer referenced by any running state or indirectly through other referenced objects. Right before an asset is freed, the Java run time calls the finalize( ) method on the object.

The finalize( ) method has this general form:

  protected void finalize( )
  {
  // finalization code here
  }

Here, the keyword protected is a specifier that prevents access to finalize( ) by code defined outside its class. This and the other access specifiers are explained in Chapter 7.

It is important to understand that finalize( ) is only called just prior to garbage collection. It is not called when an object goes out-of-scope, for example. This means that you cannot know when—or even if—finalize( ) will be executed. Therefore, your program should provide other means of releasing system resources, etc., used by the object. It must not rely on finalize( ) for normal program operation.

If you are familiar with C++, then you know that C++ allows you to define a destructor for a class, which is called when an object goes out-of-scope. Java does not support this idea or provide for destructors. The finalize( ) method only approximates the function of a destructor. As you get more experienced with Java, you will see that the need for destructor functions is minimal because of Java’s garbage collection subsystem.




A Stack Class

While the Box class is useful to illustrate the essential elements of a class, it is of little practical value. To show the real power of classes, this chapter will conclude with a more sophisticated example. As you recall from the discussion of object-oriented programming (OOP) presented in Chapter 2, one of OOP’s most important benefits is the encapsulation of data and the code that manipulates that data. As you have seen, the class is the mechanism by which encapsulation is achieved in Java. By creating a class, you are creating a new data type that defines both the nature of the data being manipulated and the routines used to manipulate it. Further, the methods define a consistent and controlled interface to the class’ data. Thus, you can use the class through its methods without having to worry about the details of its implementation or how the data is actually managed within the class. In a sense, a class is like a “data engine.” No knowledge of what goes on inside the engine is required to use the engine through its controls. In fact, since the details are hidden, its inner workings can be changed as needed. As long as your code uses the class through its methods, internal details can change without causing side effects outside the class.

To see a practical application of the preceding discussion, let’s develop one of the archetypal examples of encapsulation: the stack. A stack stores data using first-in, last-out ordering. That is, a stack is like a stack of plates on a table—the first plate put down on the table is the last plate to be used. Stacks are controlled through two operations traditionally called push and pop. To put an item on top of the stack, you will use push. To take an item off the stack, you will use pop. As you will see, it is easy to encapsulate the entire stack mechanism.

Here is a class called Stack that implements a stack for integers:

  // This class defines an integer stack that can hold 10 values.
  class Stack {
    int stck[] = new int[10];
    int tos;

    // Initialize top-of-stack
    Stack() {
      tos = -1;
    }

    // Push an item onto the stack
    void push(int item) {
      if(tos==9)
        System.out.println("Stack is full.");
      else
        stck[++tos] = item;
    }

    // Pop an item from the stack
    int pop() {
      if(tos < 0) {
        System.out.println("Stack underflow.");
        return 0;
      }
      else

        return stck[tos--];
    }
  }

As you can see, the Stack class defines two data items and three methods. The stack of integers is held by the array stck. This array is indexed by the variable tos, which always contains the index of the top of the stack. The Stack( ) constructor initializes tos to –1, which indicates an empty stack. The method push( ) puts an item on the stack. To retrieve an item, call pop( ). Since access to the stack is through push( ) and pop( ), the fact that the stack is held in an array is actually not relevant to using the stack. For example, the stack could be held in a more complicated data structure, such as a linked list, yet the interface defined by push( ) and pop( ) would remain the same.

The class TestStack, shown here, demonstrates the Stack class. It creates two integer stacks, pushes some values onto each, and then pops them off.

  class TestStack {
    public static void main(String args[]) {
      Stack mystack1 = new Stack();
      Stack mystack2 = new Stack();

      // push some numbers onto the stack
      for(int i=0; i<10; i++) mystack1.push(i);
      for(int i=10; i<20; i++) mystack2.push(i);

      // pop those numbers off the stack
      System.out.println("Stack in mystack1:");
      for(int i=0; i<10; i++)
        System.out.println(mystack1.pop());

      System.out.println("Stack in mystack2:");
      for(int i=0; i<10; i++)
        System.out.println(mystack2.pop());
    }
  }

This program generates the following output:

  Stack in mystack1:
  9
  8
  7
  6
  5
  4
  3
  2
  1
  0
  Stack in mystack2:
  19
  18
  17
  16
  15
  14
  13
  12
  11
  10

As you can see, the contents of each stack are separate.

One last point about the Stack class. As it is currently implemented, it is possible for the array that holds the stack, stck, to be altered by code outside of the Stack class. This leaves Stack open to misuse or mischief. In the next chapter, you will see how to remedy this situation.

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