Saturday 4 March 2017

Automatic Type Promotion in Expressions & Arrays - Java Tutorials

Automatic Type Promotion in Expressions

In addition to assignments, there is another place where certain type conversions may occur: in expressions. To see why, consider the following. In an expression, the precision required of an intermediate value will sometimes exceed the range of either operand. For example, examine the following expression:

  byte a = 40;
  byte b = 50;
  byte c = 100;
  int d = a * b / c;

The result of the intermediate term a * b easily exceeds the range of either of its byte operands. To handle this kind of problem, Java automatically promotes each byte or short operand to int when evaluating an expression. This means that the subexpression a * b is performed using integers—not bytes. Thus, 2,000, the result of the intermediate expression, 50 * 40, is legal even though a and b are both specified as type byte.

As useful as the automatic promotions are, they can cause confusing compile-time errors. For example, this seemingly correct code causes a problem:

  byte b = 50;
  b = b * 2; // Error! Cannot assign an int to a byte!

The code is attempting to store 50 * 2, a perfectly valid byte value, back into a byte variable. However, because the operands were automatically promoted to int when the expression was evaluated, the result has also been promoted to int. Thus, the result of the expression is now of type int, which cannot be assigned to a byte without the use of a cast. This is true even if, as in this particular case, the value being assigned would still fit in the target type.

In cases where you understand the consequences of overflow, you should use an explicit cast, such as

  byte b = 50;
  b = (byte)(b * 2);

which yields the correct value of 100.

The Type Promotion Rules

In addition to the elevation of bytes and shorts to int, Java defines several type promotion
rules that apply to expressions. They are as follows. First, all byte and short values are
promoted to int, as just described. Then, if one operand is a long, the whole expression
is promoted to long. If one operand is a float, the entire expression is promoted to float.
If any of the operands is double, the result is double.

The following program demonstrates how each value in the expression gets
promoted to match the second argument to each binary operator:

  class Promote {
  public static void main(String args[]) {
    byte b = 42;
    char c = 'a';
    short s = 1024;
    int i = 50000;
    float f = 5.67f;
    double d = .1234;
    double result = (f * b) + (i / c) - (d * s);
    System.out.println((f * b) + " + " + (i / c) + " - " + (d * s));
    System.out.println("result = " + result);
  }
}

Let’s look closely at the type promotions that occur in this line from the program:

  double result = (f * b) + (i / c) - (d * s);

In the first subexpression, f * b, b is promoted to a float and the result of the subexpression is float. Next, in the subexpression i / c, c is promoted to int, and the result is of type int. Then, in d * s, the value of s is promoted to double, and the type of the subexpression is double. Finally, these three intermediate values, float, int, and double, are considered. The outcome of float plus an int is a float. Then the resultant float minus the last double is promoted to double, which is the type for the final result of the expression.



Arrays

An array is a group of like-typed variables that are referred to by a common name. Arrays of any type can be created and may have one or more dimensions. A specific element in an array is accessed by its index. Arrays offer a convenient means of grouping related information.

If you are familiar with C/C++, be careful. Arrays in Java work differently than they do in those languages.

One-Dimensional Arrays

A one-dimensional array is, essentially, a list of like-typed variables. To create an array, you first must create an array variable of the desired type. The general form of a onedimensional array declaration is

  type var-name[ ];

Here, type declares the base type of the array. The base type determines the data type of each element that comprises the array. Thus, the base type for the array determines what type of data the array will hold. For example, the following declares an array named month_days with the type “array of int”:

  int month_days[];

Although this declaration establishes the fact that month_days is an array variable, no array actually exists. In fact, the value of month_days is set to null, which represents an array with no value. To link month_days with an actual, physical array of integers, you must allocate one using new and assign it to month_days. new is a special operator that allocates memory.

You will look more closely at new in a later chapter, but you need to use it now to allocate memory for arrays. The general form of new as it applies to one-dimensional arrays appears as follows:

  array-var = new type[size];

Here, type specifies the type of data being allocated, size specifies the number of elements in the array, and array-var is the array variable that is linked to the array. That is, to use new to allocate an array, you must specify the type and number of elements to allocate. The elements in the array allocated by new will automatically be initialized to zero. This example allocates a 12-element array of integers and links them to month_days.

  month_days = new int[12];

After this statement executes, month_days will refer to an array of 12 integers. Further, all elements in the array will be initialized to zero.

Let’s review: Obtaining an array is a two-step process. First, you must declare a variable of the desired array type. Second, you must allocate the memory that will hold the array, using new, and assign it to the array variable. Thus, in Java all arrays are dynamically allocated. If the concept of dynamic allocation is unfamiliar to you, 

Once you have allocated an array, you can access a specific element in the array by specifying its index within square brackets. All array indexes start at zero. For example, this statement assigns the value 28 to the second element of month_days.

  month_days[1] = 28;

The next line displays the value stored at index 3.

  System.out.println(month_days[3]);

Putting together all the pieces, here is a program that creates an array of the number of days in each month.

  // Demonstrate a one-dimensional array.
  class Array {
    public static void main(String args[]) {
      int month_days[];
      month_days = new int[12];
      month_days[0] = 31;
      month_days[1] = 28;
      month_days[2] = 31;
      month_days[3] = 30;
      month_days[4] = 31;
      month_days[5] = 30;
      month_days[6] = 31;
      month_days[7] = 31;
      month_days[8] = 30;
      month_days[9] = 31;
      month_days[10] = 30;
      month_days[11] = 31;
      System.out.println("April has " + month_days[3] + " days.");
    }
  }

When you run this program, it prints the number of days in April. As mentioned, Java array indexes start with zero, so the number of days in April is month_days[3] or 30.

It is possible to combine the declaration of the array variable with the allocation of the array itself, as shown here:

  int month_days[] = new int[12];

This is the way that you will normally see it done in professionally written Java programs.

Arrays can be initialized when they are declared. The process is much the same as that used to initialize the simple types. An array initializer is a list of comma-separated expressions surrounded by curly braces. The commas separate the values of the array elements. The array will automatically be created large enough to hold the number of elements you specify in the array initializer. There is no need to use new. For example, to store the number of days in each month, the following code creates an initialized array of integers:

  // An improved version of the previous program.
  class AutoArray {
    public static void main(String args[]) {
      int month_days[] = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31,
                           30, 31 };
      System.out.println("April has " + month_days[3] + " days.");
    }
  }

When you run this program, you see the same output as that generated by the previous version.

Java strictly checks to make sure you do not accidentally try to store or reference values outside of the range of the array. The Java run-time system will check to be sure that all array indexes are in the correct range. (In this regard, Java is fundamentally different from C/C++, which provide no run-time boundary checks.) For example, the run-time system will check the value of each index into month_days to make sure that it is between 0 and 11 inclusive. If you try to access elements outside the range of the array (negative numbers or numbers greater than the length of the array), you will cause a run-time error.

Here is one more example that uses a one-dimensional array. It finds the average of a set of numbers.

  // Average an array of values.
  class Average {
    public static void main(String args[]) {
      double nums[] = {10.1, 11.2, 12.3, 13.4, 14.5};
      double result = 0;
      int i;

      for(i=0; i<5; i++)
        result = result + nums[i];

      System.out.println("Average is " + result / 5);
    }
  }

Multidimensional Arrays

In Java, multidimensional arrays are actually arrays of arrays. These, as you might expect, look and act like regular multidimensional arrays. However, as you will see, there are a couple of subtle differences. To declare a multidimensional array variable, specify each additional index using another set of square brackets. For example, the following declares a two-dimensional array variable called twoD.

  int twoD[][] = new int[4][5];

The following program numbers each element in the array from left to right, top to bottom, and then displays these values:

  // Demonstrate a two-dimensional array.
  class TwoDArray {
    public static void main(String args[]) {
      int twoD[][]= new int[4][5];
      int i, j, k = 0;

      for(i=0; i<4; i++)
        for(j=0; j<5; j++) {
          twoD[i][j] = k;
          k++;

      }

      for(i=0; i<4; i++) {
        for(j=0; j<5; j++)
          System.out.print(twoD[i][j] + " ");
        System.out.println();
      }
    }
  }

This program generates the following output:

  0 1 2 3 4
  5 6 7 8 9
  10 11 12 13 14
  15 16 17 18 19

When you allocate memory for a multidimensional array, you need only specify the memory for the first (leftmost) dimension. You can allocate the remaining dimensions separately. For example, this following code allocates memory for the first dimension of twoD when it is declared. It allocates the second dimension manually.

  int twoD[][] = new int[4][];
  twoD[0] = new int[5];
  twoD[1] = new int[5];
  twoD[2] = new int[5];
  twoD[3] = new int[5];

While there is no advantage to individually allocating the second dimension arrays in this situation, there may be in others. For example, when you allocate dimensions manually, you do not need to allocate the same number of elements for each dimension. As stated earlier, since multidimensional arrays are actually arrays of arrays, the length of each array is under your control. For example, the following program creates a twodimensional array in which the sizes of the second dimension are unequal.

  // Manually allocate differing size second dimensions.
  class TwoDAgain {
    public static void main(String args[]) {
      int twoD[][] = new int[4][];
      twoD[0] = new int[1];
      twoD[1] = new int[2];
      twoD[2] = new int[3];
      twoD[3] = new int[4];

      int i, j, k = 0;

      for(i=0; i<4; i++)
        for(j=0; j<i+1; j++) {
          twoD[i][j] = k;
          k++;
        }

      for(i=0; i<4; i++) {
        for(j=0; j<i+1; j++)
          System.out.print(twoD[i][j] + " ");
        System.out.println();
      }
    }
  }

This program generates the following output:

  0
  1 2
  3 4 5
  6 7 8 9

The use of uneven (or, irregular) multidimensional arrays is not recommended for most applications, because it runs contrary to what people expect to find when a multidimensional array is encountered. However, it can be used effectively in some situations. For example, if you need a very large two-dimensional array that is sparsely populated (that is, one in which not all of the elements will be used), then an irregular array might be a perfect solution.

It is possible to initialize multidimensional arrays. To do so, simply enclose each dimension’s initializer within its own set of curly braces. The following program creates a matrix where each element contains the product of the row and column indexes. Also notice that you can use expressions as well as literal values inside of array initializers.

  // Initialize a two-dimensional array.
  class Matrix {
    public static void main(String args[]) {
      double m[][] = {
        { 0*0, 1*0, 2*0, 3*0 },
        { 0*1, 1*1, 2*1, 3*1 },
        { 0*2, 1*2, 2*2, 3*2 },
        { 0*3, 1*3, 2*3, 3*3 }
      };
      int i, j;

      for(i=0; i<4; i++) {
        for(j=0; j<4; j++)
          System.out.print(m[i][j] + " ");
        System.out.println();
      }
    }
  }

When you run this program, you will get the following output:

  0.0 0.0 0.0 0.0
  0.0 1.0 2.0 3.0
  0.0 2.0 4.0 6.0
  0.0 3.0 6.0 9.0

As you can see, each row in the array is initialized as specified in the initialization lists.

Let’s look at one more example that uses a multidimensional array. The following program creates a 3 by 4 by 5, three-dimensional array. It then loads each element with the product of its indexes. Finally, it displays these products.

  // Demonstrate a three-dimensional array.
  class threeDMatrix {
    public static void main(String args[]) {
      int threeD[][][] = new int[3][4][5];
      int i, j, k;

      for(i=0; i<3; i++)
        for(j=0; j<4; j++)
          for(k=0; k<5; k++)
            threeD[i][j][k] = i * j * k;

      for(i=0; i<3; i++) {
        for(j=0; j<4; j++) {
          for(k=0; k<5; k++)
            System.out.print(threeD[i][j][k] + " ");
          System.out.println();
        }
        System.out.println();
      }
    }
  }

This program generates the following output:

  0 0 0 0 0
  0 0 0 0 0
  0 0 0 0 0
  0 0 0 0 0
  0 0 0 0 0
  0 1 2 3 4
  0 2 4 6 8
  0 3 6 9 12

  0 0 0 0 0
  0 2 4 6 8
  0 4 8 12 16
  0 6 12 18 24

Alternative Array Declaration Syntax

There is a second form that may be used to declare an array:

  type[ ] var-name;

Here, the square brackets follow the type specifier, and not the name of the array variable. For example, the following two declarations are equivalent:

  int al[] = new int[3];
  int[] a2 = new int[3];

The following declarations are also equivalent:

  char twod1[][] = new char[3][4];
  char[][] twod2 = new char[3][4];

This alternative declaration form is included as a convenience, and is also useful when specifying an array as a return type for a method.

Variables & Type Conversion and Casting - Java Tutorials

Variables

The variable is the basic unit of storage in a Java program. A variable is defined by the combination of an identifier, a type, and an optional initializer. In addition, all variables have a scope, which defines their visibility, and a lifetime. These elements are examined next.

Declaring a Variable

In Java, all variables must be declared before they can be used. The basic form of a variable declaration is shown here:

    type identifier [ = value][, identifier [= value] ...] ;

The type is one of Java’s atomic types, or the name of a class or interface. (Class and interface types are discussed later in Part I of this book.) The identifier is the name of the variable. You can initialize the variable by specifying an equal sign and a value. Keep in mind that the initialization expression must result in a value of the same (or compatible) type as that specified for the variable. To declare more than one variable of the specified type, use a comma-separated list.

Here are several examples of variable declarations of various types. Note that some include an initialization.

    int a, b, c;           // declares three ints, a, b, and c.
    int d = 3, e, f = 5;   // declares three more ints, initializing
                           // d and f.
    byte z = 22;           // initializes z.
    double pi = 3.14159;   // declares an approximation of pi.
    char x = 'x';          // the variable x has the value 'x'.

The identifiers that you choose have nothing intrinsic in their names that indicates their type. Many readers will remember when FORTRAN predefined all identifiers from I through N to be of type INTEGER while all other identifiers were REAL. Java allows any properly formed identifier to have any declared type.

Dynamic Initialization

Although the preceding examples have used only constants as initializers, Java allows variables to be initialized dynamically, using any expression valid at the time the variable is declared.

For example, here is a short program that computes the length of the hypotenuse of a right triangle given the lengths of its two opposing sides:

    // Demonstrate dynamic initialization.
    class DynInit {
      public static void main(String args[]) {
        double a = 3.0, b = 4.0;

        // c is dynamically initialized
        double c = Math.sqrt(a * a + b * b);

        System.out.println("Hypotenuse is " + c);
      }
    }

Here, three local variables—a, b,and c—are declared. The first two, a and b, are initialized by constants. However, c is initialized dynamically to the length of the hypotenuse (using the Pythagorean theorem). The program uses another of Java’s built-in methods, sqrt( ), which is a member of the Math class, to compute the square root of its argument. The key point here is that the initialization expression may use any element valid at the time of the initialization, including calls to methods, other variables, or literals.

The Scope and Lifetime of Variables

So far, all of the variables used have been declared at the start of the main( ) method. However, Java allows variables to be declared within any block. As explained in Chapter 2, a block is begun with an opening curly brace and ended by a closing curly brace. A block defines a scope. Thus, each time you start a new block, you are creating a new scope. As you probably know from your previous programming experience, a scope determines what objects are visible to other parts of your program. It also determines the lifetime of those objects.

Most other computer languages define two general categories of scopes: global and local. However, these traditional scopes do not fit well with Java’s strict, objectoriented model. While it is possible to create what amounts to being a global scope, it is by far the exception, not the rule. In Java, the two major scopes are those defined by a class and those defined by a method. Even this distinction is somewhat artificial. However, since the class scope has several unique properties and attributes that do not apply to the scope defined by a method, this distinction makes some sense. Because of the differences, a discussion of class scope (and variables declared within it) is deferred until Chapter 6, when classes are described. For now, we will only examine the scopes defined by or within a method.

The scope defined by a method begins with its opening curly brace. However, if that method has parameters, they too are included within the method’s scope. Although this book will look more closely at parameters in Chapter 5, for the sake of this discussion, they work the same as any other method variable.

As a general rule, variables declared inside a scope are not visible (that is, accessible) to code that is defined outside that scope. Thus, when you declare a variable within a scope, you are localizing that variable and protecting it from unauthorized access and/or modification. Indeed, the scope rules provide the foundation for encapsulation.

Scopes can be nested. For example, each time you create a block of code, you are creating a new, nested scope. When this occurs, the outer scope encloses the inner scope. This means that objects declared in the outer scope will be visible to code within the inner scope. However, the reverse is not true. Objects declared within the inner scope will not be visible outside it.

To understand the effect of nested scopes, consider the following program:

    // Demonstrate block scope.
    class Scope {
      public static void main(String args[]) {
        int x; // known to all code within main

        x = 10;
        if(x == 10) { // start new scope
        int y = 20; // known only to this block

        // x and y both known here.
        System.out.println("x and y: " + x + " " + y);
        x = y * 2;
      }
      // y = 100; // Error! y not known here

      // x is still known here.
      System.out.println("x is " + x);
    }
  }

As the comments indicate, the variable x is declared at the start of main( )’s scope and is accessible to all subsequent code within main( ). Within the if block, y is declared. Since a block defines a scope, y is only visible to other code within its block. This is why outside of its block, the line y = 100; is commented out. If you remove the leading comment symbol, a compile-time error will occur, because y is not visible outside of its block. Within the if block, x can be used because code within a block (that is, a nested scope) has access to variables declared by an enclosing scope.

Within a block, variables can be declared at any point, but are valid only after they are declared. Thus, if you define a variable at the start of a method, it is available to all of the code within that method. Conversely, if you declare a variable at the end of a block, it is effectively useless, because no code will have access to it. For example, this fragment is invalid because count cannot be used prior to its declaration:

    // This fragment is wrong!
    count = 100; // oops! cannot use count before it is declared!
    int count;

Here is another important point to remember: variables are created when their scope is entered, and destroyed when their scope is left. This means that a variable will not hold its value once it has gone out of scope. Therefore, variables declared within a method will not hold their values between calls to that method. Also, a variable declared within a block will lose its value when the block is left. Thus, the lifetime of a variable is confined to its scope.

If a variable declaration includes an initializer, then that variable will be reinitialized each time the block in which it is declared is entered. For example, consider the next program.

    // Demonstrate lifetime of a variable.
    class LifeTime {
      public static void main(String args[]) {
        int x;

        for(x = 0; x < 3; x++) {
          int y = -1; // y is initialized each time block is entered
          System.out.println("y is: " + y); // this always prints -1
          y = 100;
          System.out.println("y is now: " + y);
        }
      }
    }

The output generated by this program is shown here:

    y is: -1
    y is now: 100
    y is: -1
    y is now: 100
    y is: -1
    y is now: 100

As you can see, y is always reinitialized to –1 each time the inner for loop is entered. Even though it is subsequently assigned the value 100, this value is lost.

One last point: Although blocks can be nested, you cannot declare a variable to have the same name as one in an outer scope. In this regard, Java differs from C and C++. Here is an example that tries to declare two separate variables with the same name. In Java, this is illegal. In C/C++, it would be legal and the two bars would be separate.

    // This program will not compile
    class ScopeErr {
      public static void main(String args[]) {
        int bar = 1;
        {              // creates a new scope
          int bar = 2; // Compile-time error – bar already defined!
        }
      }
    }



Type Conversion and Casting

If you have previous programming experience, then you already know that it is fairly common to assign a value of one type to a variable of another type. If the two types are compatible, then Java will perform the conversion automatically. For example, it is always possible to assign an int value to a long variable. However, not all types are compatible, and thus, not all type conversions are implicitly allowed. For instance, there is no conversion defined from double to byte. Fortunately, it is still possible to obtain a conversion between incompatible types. To do so, you must use a cast, which performs an explicit conversion between incompatible types. Let’s look at both automatic type conversions and casting.

Java’s Automatic Conversions

When one type of data is assigned to another type of variable, an automatic type conversion will take place if the following two conditions are met:

■ The two types are compatible.

■ The destination type is larger than the source type.

When these two conditions are met, a widening conversion takes place. For example, the int type is always large enough to hold all valid byte values, so no explicit cast statement is required.

For widening conversions, the numeric types, including integer and floating-point types, are compatible with each other. However, the numeric types are not compatible with char or boolean. Also, char and boolean are not compatible with each other.

As mentioned earlier, Java also performs an automatic type conversion when storing a literal integer constant into variables of type byte, short, or long.

Casting Incompatible Types

Although the automatic type conversions are helpful, they will not fulfill all needs. For example, what if you want to assign an int value to a byte variable? This conversion will not be performed automatically, because a byte is smaller than an int. This kind of conversion is sometimes called a narrowing conversion, since you are explicitly making the value narrower so that it will fit into the target type.

To create a conversion between two incompatible types, you must use a cast. A cast is simply an explicit type conversion. It has this general form:

    (target-type) value

Here, target-type specifies the desired type to convert the specified value to. For example, the following fragment casts an int to a byte. If the integer’s value is larger than the range of a byte, it will be reduced modulo (the remainder of an integer division by the) byte’s range.

    int a;
    byte b;
    // ...
    b = (byte) a;

A different type of conversion will occur when a floating-point value is assigned to an integer type: truncation. As you know, integers do not have fractional components. Thus, when a floating-point value is assigned to an integer type, the fractional component is lost. For example, if the value 1.23 is assigned to an integer, the resulting value will simply be 1. The 0.23 will have been truncated. Of course, if the size of the whole number component is too large to fit into the target integer type, then that value will be reduced modulo the target type’s range.

The following program demonstrates some type conversions that require casts:

    // Demonstrate casts.
    class Conversion {
      public static void main(String args[]) {
        byte b;
        int i = 257;
        double d = 323.142;

        System.out.println("\nConversion of int to byte.");
        b = (byte) i;
        System.out.println("i and b " + i + " " + b);

        System.out.println("\nConversion of double to int.");
        i = (int) d;
        System.out.println("d and i " + d + " " + i);

        System.out.println("\nConversion of double to byte.");
        b = (byte) d;
        System.out.println("d and b " + d + " " + b);
      }
    }

This program generates the following output:

    Conversion of int to byte.
    i and b 257 1

    Conversion of double to int.
    d and i 323.142 323

    Conversion of double to byte.
    d and b 323.142 67


Let’s look at each conversion. When the value 257 is cast into a byte variable, the result is the remainder of the division of 257 by 256 (the range of a byte), which is 1 in this case. When the d is converted to an int, its fractional component is lost. When d is converted to a byte, its fractional component is lost, and the value is reduced modulo 256, which in this case is 67.