Namespaces
allow to group entities like classes, objects and functions under a name. This
way the global scope can be divided in "sub-scopes", each one with
its own name.
The format of namespaces is:
namespace identifier
{
entities
}
{
entities
}
Where identifier is any valid identifier and entities is
the set of classes, objects and functions that are included within the
namespace. For example:
namespace myNamespace {
int a, b;
}
|
In this case, the variables a and b are normal variables declared within a
namespace called myNamespace. In order to access these
variables from outside the myNamespace namespace we have to use the
scope operator ::. For example, to access the previous variables from outside
[myNamespace=] we can write:
general::a
general::b
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The functionality of
namespaces is especially useful in the case that there is a possibility that a
global object or function uses the same identifier as another one, causing
redefinition errors. For example:
// namespaces #include <iostream> using namespace std;
namespace first {
int var = 5;
}
namespace second {
double var = 3.1416;
}
int main () { cout << first::var << endl;
cout << second::var << endl;
return 0;
}
|
5
3.1416
|
In this case, there are two
global variables with the same name: var. One
is defined within the namespace first and the other one in second. No redefinition errors happen thanks to namespaces.
using
The
keyword using is used to introduce a name from a namespace into the current
declarative region. For example:
#include <iostream> using namespace std;
namespace first {
int x = 5;
int y = 10;
}
namespace second {
double x = 3.1416;
double y = 2.7183;
}
int main () { using first::x;
using second::y;
cout << x << endl;
cout << y << endl;
cout << first::y << endl;
cout << second::x << endl;
return 0;
}
|
5
2.7183
10
2.7183
|
Notice how in this code, x (without any name qualifier) refers to first::x whereas y refers to second::y,
exactly as our using declarations have specified. We still have access to first::y and second::x using their fully qualified
names.
The keyword using can also be
used as a directive to introduce an entire namespace:
// using #include <iostream> using namespace std;
namespace first {
int x = 5;
int y = 10;
}
namespace second {
double x = 3.1416;
double y = 2.7183;
}
int main () { using namespace first;
cout << x << endl;
cout << y << endl;
cout << second::y << endl;
cout << second::x << endl;
return 0;
}
|
5
10
3.1416
2.7183
|
In this case, since we have
declared that we were using namespace first, all
direct uses of x and y without name qualifiers was referring to
their declarations in namespace first.
using and using namespace have validity only in the same block in which they are stated
or in the entire code if they are used directly in the global scope. For
example, if we had the intention to first use the objects of one namespace and
then those of another one, we could do something like:
// using namespace example #include <iostream> using namespace std;
namespace first {
int x = 5;
}
namespace second {
double x = 3.1416;
}
int main () { {
using namespace first;
cout << x << endl;
}
{
using namespace second;
cout << x << endl;
}
return 0;
}
|
5
3.1416
|
Namespace alias
We can declare alternate
names for existing namespaces according to the following format:
namespace new_name = current_name;
Namespace std
All the files in the C++
standard library declare all of its entities within the std namespace. That is why we have generally included the using namespace std; statement in all programs that used any entity defined in iostream.
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